


Saying that CIM2 is fun when I fancy a change and I do occasionaly play it. Saying that I disagree about some of the options about micromanaging in CIM2 with things like ticket prices, sure you can, but you by no means have to, personally I never bothered. Great, poor execution, but can still be fun.ĬIM2 also features multi-player which is amazing fun, but so few people own the game that unless you arrange beforehand with someone you won't be able to play it. You'll also have to get used to offsetting everything by a few hours because it takes people so long to get to your stops. I do like the timetables in CIM2, and they are an excellent idea but as others have said they are integrated very poorly, you set up the timetable for rush hour and night but may only play-though 48 hours before getting board. The randomly generated maps in Transport Fever make the whole thing much more repayable, think theres only 9 in CIM2 and another 3 from a DLC, the workshop integration is sadly now broken which has basicly stopped me playing it. Extensive modding support: Build or improve on existing maps and structures. I have several 100 hours in both, however, I prefer Transport fever, this is mainly because: From the makers of the Cities in Motion franchise, the game boasts a fully.
